sarah alvarez / salvarez



sarah alvarez is a designer interested in facsimile, appropriation, and poor images. They’ve worked in and around the music and video game industries for the last five years, with a consistent focus on indie labels, DIY, and smaller creatives.

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salvarez (b. 1998, New Jersey, US) holds an MFA from the University of Missouri and a BFA from the Rhode Island School of Design. They work mainly with digital and physical assemblage,  to map the relationships between dispersion, recursion, and diaspora in a post-Internet, mass-produced material world.

old experiments Older experiments mixing physical programming, printmaking, small-scale sculpture, and bookmaking.


connecticut wood, 2020
microcontrollers, microphones, balsa wood, papier mache, paperclay, scrap fabric, rope, bristol

Collaboration between me and Sarah Klotzer.


[More to come!]