sarah alvarez / salvarez



sarah alvarez is a designer interested in facsimile, appropriation, and poor images. They’ve worked in and around the music and video game industries for the last five years, with a consistent focus on indie labels, DIY, and smaller creatives.

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salvarez (b. 1998, New Jersey, US) holds an MFA from the University of Missouri and a BFA from the Rhode Island School of Design. They work mainly with digital and physical assemblage,  to map the relationships between dispersion, recursion, and diaspora in a post-Internet, mass-produced material world.

Miscellaneous Time-Based Projects ANIMATION + 3D MODELING


Miscellaneous Time-Based Projects
ANIMATION + 3D MODELING
Miscellaneous animations and other time-based work. Often utilized as Spotify Canvases, IG Reels, IG filters, or for editorial pieces.


[more to come soon!]