sarah alvarez / salvarez



sarah alvarez is a designer interested in facsimile, appropriation, and poor images. They’ve worked in and around the music and video game industries for the last five years, with a consistent focus on indie labels, DIY, and smaller creatives.

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salvarez (b. 1998, New Jersey, US) holds an MFA from the University of Missouri and a BFA from the Rhode Island School of Design. They work mainly with digital and physical assemblage,  to map the relationships between dispersion, recursion, and diaspora in a post-Internet, mass-produced material world.

Fax Gang + Parannoul - Scattersun ART DIRECTION + VIDEO + PACKAGING DESIGN




Fax Gang + Parannoul - Scattersun
ART DIRECTION + VIDEO + PACKAGING DESIGN

 Released in 2025
 Released by Topshelf Records
 Cover art by snail
Layout design for the physical issue of the band’s first LP on vinyl and cassette. My work on this involved some game design, card design, typesetting, animation, and 3D modeling.


This music video was art directed and created entirely by me. It is a blend of gameplay from a mini-game that I designed in Unity, handdrawn animation, and “UI” bits designed and composited in After Effects.

The physical release includes CD, cassette, and LP formats. They feature cover art by snail, artwork pulled from the music video, and exclusive trading cards incorporated into the packaging itself.

On vinyl, the trading cards are on the back cover, perforated for easy disassembly. Once the cards are removed, a proper title, artist names, and tracklist is revealed.

On cassette and CD, “budget” versions of the cards are included on auxilliary panels of the J-card and the digipak, respectively. The viewer is directed (via artwork) to cut out the panel, and then each card, leaving them with double-sided mini cards.